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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

The main mechanics of this game prototype consists of a character that runs through different planets jumping between them. Each planet is a polygon curve (the red lines), which have an area of attraction (defined by the gray polygons). The engine allows to load a level design, wich describes the shape and the distribution of the planets. I really enjoyed programming this prototype! 

gamedev gamedesign programming game math planets