musical faces
I did this game for academic purposes. I use it in my “Game Art” classes so my students put all their art in it. The character is controlled by the mouse in PC and web, or the touch screen in mobile devices.
Advergame in 2.5D i was made for Pepsi & Bembos. This game simulates a 3D environment but all the elements are in 2D. The most interesting part was the simulation of depth. Check it out!
Interactive 2D liquid reacting to the mouse.
A mastermind based game for two players I’ve made for a local TV show. The game is controlled by an external interface.
Another gameplay of the prototype for Bogo! A procedural prototype i was working on.
The main mechanics of this game prototype consists of a character that runs through different planets jumping between them. Each planet is a polygon curve (the red lines), which have an area of attraction (defined by the gray polygons). The engine allows to load a level design, wich describes the shape and the distribution of the planets. I really enjoyed programming this prototype!
Some animation tests for a game i’ve been working on.
Some facial rigging tests for my 3D character.





